Sponsored by: State of the Art Systems
Project Summary
Current technologies such as trail cameras exist for capturing still images of game animals, while underwater cameras typically only produce live feeds. SOTA Systems aims to combine the two technologies, creating an underwater game camera that utilizes image recognition AI to save pictures of underwater species. This camera system is designed to be compatible with docks for use in the summertime, as well as ice fishing applications. The full system consists of a processor housing, a submersible camera housing, 100 feet of cable between the housings, and a weighted bottom referencing system that allows users to set the camera at a desired height off the lake bottom.
Design Goal
Develop an underwater camera system that can capture and store images of aquatic wildlife without human interaction for up to a week at a time.
Design Constraints
- Project budget of $1500
- System must be rated for 0˚F–100˚F
- Power systems in both AC and DC configurations that must run autonomously for 7 days
- Camera housing must be waterproof and impermeable up to 30 feet below the water’s surface
- Battery & processor housing must be weatherproof and located onshore 100 feet away from camera housing
Organizational design of processor housing includes different power options and a monitor
Submersible camera housing in action as is takes a photograph of a live fish underwater
Members of the Project Team
Student Team:
- Eric Danner - Major: Mechanical Engineering
- Isaac Ziglinski - Major: Electrical Engineering
- Will Becker - Major: Mechanical Engineering
- Charlie Eldredge - Major: Mechanical Engineering
Industry Representative: Preston Huddleston
Faculty Advisor: Greg Mowry
Pictured left to right: Eric Danner, Isaac Ziglinski, Will Becker, Charlie Eldredge